Now Hiring: Fallen London Narrative Writer-Designer
“Failbetter is growing, and we need more writer-designers – but we’re looking for a very particular set of talents and aptitudes. We are looking for candidates who are both writer and game designer –...
View ArticleConnecting Stories Between New and Traditional Forms of Writing
Strangely enough, I’ve just been going over some of the design assets I’ve thus-far contributed to Inanimate Alice Episode 6 [and about to construct more], and this pops up on my “interesting” radar:...
View ArticleEmpathy Games: Tying Personal Experiences To Game Narratives
‘For Caballero, Papo & Yo’s legacy isn’t about the details. It’s about the reaction he’s heard from fans who see the world a bit differently after seeing how the game handled alcoholism. And he’s...
View Article“Her Story review: walls that talk…”
“The latest game from Sam Barlow, the developer behind Aisle and Silent Hill: Shattered Memories, Her Story is a true-crime-style mystery. You uncover fictitious police interviews and piece together...
View ArticleAllison Road – Prototype Gameplay
[NONONONONO… and by no, we mean YESSSSSSSSSS…..] “These 13 minutes have been put together by our small team of six (that’s including SFX & Music) to showcase where the development of the game is...
View ArticleMinecraft: Story Mode [Minecon 2015 Trailer]
“Minecraft: Story Mode is an adventure game, by Telltale Games, set in a Minecraft world. It is a five-part episodic series that will take you to the Nether, the Farlands, the End, and beyond! You will...
View Article“Syfy Debuts Virtual Reality App for New Show…”
“Syfy’s debuted a new virtual reality app this weekend at Comic Con. The app utilizes Google Cardboard to give viewers a 360 degree tour of the spaceship featured in the first episode of the series....
View Article“The Last Starfighter” Revamping Into a Virtual Reality TV Show
In 1984, “The Last Starfighter” broke new ground as one of the first Hollywood blockbusters to use computer-generated imagery. A little over 30 years later, “Starfighter” writer Jonathan Betuel is back...
View ArticleTowards Minor Literary Forms: Digital Literature and the Art of Failure |...
With her “mezangelle” language, Breeze creates a minor language that combines the dominant languages of humans and machine—a kind of creole that disrupts the prescribed utility of both word and code,...
View ArticleStill Buzzing: Tumblr International Prize in Digital Art
Mez Breeze, Andy Campbell Selected for the Tumblr Prize in digital art with @thespacearts http://t.co/WzaPo8K6WV pic.twitter.com/7qMVYyzRmB — Tumblr (@tumblr) August 5, 2015
View ArticleForeVR: An Entire Holographic+ Tactile Interface
“This shows our Holographic and voice control system in a different setting. You can see how the displays are lighting the scene using Unity5 and enlighten. This environment is still in development.”
View Article#Provocare Hard Launch + Assorted Announcement Goodness
Away-stepping from tech for a long weekend and it seems ‘sif the digital world continues to turn without me being in it [how *dare* it! ;)]. Anyhoo, just checking into the Studio and *BOOM!!* –...
View ArticleFreeplay + ACMI’s 2015 Parallels Indie Game Showcase
So I can finally now officially let another embargo-cat-out-of-the-squirming-news-bag: Pluto is part of this fabbo Freeplay Independent Games Festival Showcase! Andy Campbell and I will be presenting...
View ArticleAlan Moore talks to John Higgs about the 20th Century
John Higgs…talks to Alan Moore about how the 20th Century has been portrayed in his work – in particular From Hell, Providence and League of Extraordinary Gentlemen: Century.
View ArticleJ.J. Abrams and Donald Mustard Announce New Video Game Partnership #SPYJINX
Bad Robot + ChAIR + J.J. Abrams = #SpyJinx? Zomfg. Good#rekt, indeed. J.J. Abrams and Donald Mustard speak with Geoff Keighley about their unique collaboration on a new game project from Bad Robot...
View ArticleGhost in the Shell was Made for Virtual Reality
The movie began with a sequence of the major’s cyborg body slowly being pieced together and moves on to a combat sequence between the major and a military-looking mech. The short has several of the...
View ArticleCountdown Begins to “Inanimate Alice: The Last Gas Station” Beta
It’s been a long time coming, and now the beta release of Episode 6 of the born-digital series Inanimate Alice is so close we can almost taste it. Ian Harper, the Series Producer [with whom I’m...
View ArticleInteractive Storytelling: Chris Crawford’s #ICIDS Lecture
Chris Crawford presents a [somewhat curiously cinema-dependent] version of his opening keynote lecture at the 2015 International Conference on Interactive Digital Storytelling. Source: Video of my...
View ArticleWhen Video-Game Worlds End
Whether it’s the final horror of The Matrix Online or the somber last acts in ToonTown Online, it isn’t hard to see how the end of an MMO constitutes an apocalypse of the first and second kind (i.e....
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